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So, I decided to give this a go on my 486 machine. The game loads fine, runs fairly smoothly, mouse operation is quite nice (when your DOS build actually has a mouse driver installed), however it sure seems like when the opponent has to take its turn, it just...doesn't. I've tried multiple different instances of this game and no matter what, on the opponents turn, the opponent does nothing. The game is not frozen by any means. 

PC build info:
Processor - Intel Overdrive 486 66mhz
RAM - 8MB
Storage - 32GB SD card (using an SD to IDE adapter, accessible with XT-IDE Boot Rom)
Network - 10t Linksys 16 bit ISA card (With XT-IDE Boot Rom installed)
Sound - None.

sorry its not working - you have the game in 1 player mode?

I did double check that every time I went to play a game and did confirm that it was versus "machine". Assuming that was 1 player? When it was the opponents turn, I couldn't select anything on the play field and move any pieces around, if that helps determine a one player game? 

Does not start on my Pocket 386, getting a SIGNOFP (coprocessor not available).

The game looks good, I will play it in DOSBOX.

ah sorry about that! I don't think performance would be playable on a 386 anyway without me writing a less lazy graphics redraw

Awesome. Hope you can optimize the RAM usage a bit further :)

Cool stuff. Love to see new DOS games!