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[Dreamcast] Highway Crisis!
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Devlog
Delay
April 11, 2022
by
voxel
1
Just a quick note to say I haven't given up on this, but I haven't been able to work on it since the previous update. Not complete for the retro jam, but hopefully sometime in the near future!...
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Textured walls, a vehicle
March 22, 2022
by
voxel
#3d, #dreamcast, #mecha, #texturing
I've textured the walls and added some traffic: Also the three lanes is more claustrophobic than I expected, I might need to widen the road to five lanes or so to allow the kind of weaving gameplay I'...
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Perspective texture warping
March 16, 2022
by
voxel
2
#devlog, #bugs, #HighwayCrisis
I did a texture test for part of the play area. The results were not what I'd hoped for: All of these lines should be straight! After triple checking my code to make sure I wasn't calling any function...
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Highway Crisis!
March 14, 2022
by
voxel
1
#HighwayCrisis
For Retro Platform Jam 4 I'm making a Dreamcast game using my in-progress game framework. I'm starting a couple of days early, but the jam rules allow for in-progress games to be entered - and I'm goi...
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