Cool short project of a game, The graphics for this game is what caught my attention. Wish there was more to this game, like the the abandon factory that's by the rusted gate, wanted to see what was in there. But it's not bad and I liked it, I made a video of me playing it here, which is the first game. Game Starts at 00:42
A Final Delivery
A downloadable game for Windows and Linux
Your last delivery of the day: take a package to a disused cemetary.
This is a simple, short Halloween themed demo of a small raycaster engine I've been working on. Please enjoy the spooky atmosphere but don't expect a full game!
Linux version requires raylib 3.0!
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nice! you're the first person I've seen play the game and not find the key to the lock
An interesting littel game. Had fun testing it.
I dunno if anyone has asked you this but will you also release this game on steam?
This is the whole game, made for a jam. I don't think anyone needs this on steam
Was a really fun game! The way that one has to play both endings to get the full story was well done and I think that the story was really interesting and pretty good! The overall tone of the game was perfect and matched the environment really well. The noises were well put and the graveyard was really spooky and well made!
Great game overall and good luck on future projects!
Thank you for the experience! Some great puzzles and awesome Blood-like vibe! Here's my little playthrough (Polish language) Cheers!
Haha, great video! Thanks for playing. There are mouse sensitivity settings in the menu if you found turning too fast, and one tiny secret easteregg (also in the menu)
I really like it, amazing job Voxel
Ooo, spooky and mysterious. I like it.
Thanks for playing, sorry there was no-one to bonk, and that you didn't find Bob.
I cannot seem to get the Linux version working! Shucks :(
That's not a lot of information to go on, but I have just uploaded an updated linux version that fixes not being able to locate the raylib dependency, might fix your problem
It almost does, a GLFW static lib is now required.
./a_final_delivery: error while loading shared libraries: libglfw.so.3: cannot open shared object file: No such file or directory
libglfw.so.3: No such file or directory
missing from this list of shared libraries:
$ ldd ./a_final_delivery
libraylib.so.301 => ./libraylib.so.301 (0x00007fde57ae6000)
libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007fde5796c000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fde57782000)
libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fde57760000)
libglfw.so.3 => not found
I know it's annoying but I can't package the entire dependency tree
Don't need to, and some software libraries even forbid you. For other people who find this thread, I can leave instructions.
I had to go to https://www.glfw.org/download.html to get the missing libglfw.so for Windows or MacOS. On Debian (including Ubuntu and Mint) try `apt install libglfw3` On Redhat (including Fedora and CentOS) try `yum install glfw`
Nicely done, it does kind of feel like if there was a spooky "walking simulator" made during the DOS era!
Delivered the package, felt very good about it.
Loved it. The atmosphere is spot on, reminiscent of older games I played in my childhood. The premise pulled me in immediately, and the story arc made me chuckle. The sound effects and music are particularly impressive, and the humour is great; there are also some interesting tricks in there that I haven't seen elsewhere. I don't know if voxel intends to turn this into a full game but I'd buy it for sure.
you're definitely getting upgraded to a deluxe tombstone if there's an update, thanks toasty
I concur, I would definitely buy a full game in the same vein
A Final Delivery (win).zip is not commonly downloaded and may be dangerous.