Is there a way to adjust the resolution?
A downloadable game for Windows
The age of circle strafing returns in RAYKA, made for the 9th Kajam gamejam! Fight through three low resolution pixelly levels in this authentic raycasting blaster! Collect eight* weapons and fight various enemies! Listen to my barely passable soundtrack!
- Circle strafe and keep some distance from enemies to allow yourself time to dodge.
- Mouse too sensitive? Adjust turning speed with number keys.
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Hello, we played your games recently in 1scGames and we really liked them. would you be interested in publishing a game on our newly made launcher DigitaLl?
When I try to launch it, it quits immediately. I tried to unpack this with zip and win rar but no effect :( i really want to play this game because looks good
Really sorry to hear that. Anything unusual about your system? Do other games work from itch.io? Is it a laptop with a smaller resolution?
I was supposed to send you a screenshot, right? (For Voxel)
That's an interesting experience. Pretty surreal and cool idea.
Is there a way to toggle fullscreen?
yeah i would really like fullscreen feature as well lol
nope. Full screen means multiple resolution support, which is more work :(. This is a particular scaled aspect ratio for historical raycasting reasons. But if I ever do a 'real' game using this technology I'll be sure to implement fullscreen etc :)
Where can I see the source code?
Thanks, that's enough. I am just making my own engine for these articles. I saw that the game was similar to what I was getting, and wanted to know if you are actually using ray casting, or if you simulate it using 3D and a fixed camera.
Fantastic stuff! Recorded a full playthrough of it with the secret ending:
This is exceptional
When I try and launch it, it quits immediately :(
Really was enjoying it, hit level three, then had to pause it for a moment but apparently ESC doesnt pause the game or bring up a menu it just kills the game entirely. doh!
made it to the lil guy, this game rules
An Amazing game, which uses the same feature employed in Wolfenstein 3D. Good Times ... Kudos to this impressive work.