Textured walls, a vehicle

I've textured the walls and added some traffic:

Also the three lanes is more claustrophobic than I expected, I might need to widen the road to five lanes or so to allow the kind of weaving gameplay I'm hoping to implement, but I'll leave that until I have some element of gameplay implemented to test with.

For now I'll add some different vehicles and work on their collision system, and then get to implementing the player vehicle

Get [Dreamcast] Highway Crisis!


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Looks intriguing! I think a bit of claustrophobia can be a good thing too >:)

Good job! I think it's mostly claustrophobic because of the walls, not because of having only three lanes. :P