Textured walls, a vehicle
[Dreamcast] Highway Crisis! » Devlog
I've textured the walls and added some traffic:
Also the three lanes is more claustrophobic than I expected, I might need to widen the road to five lanes or so to allow the kind of weaving gameplay I'm hoping to implement, but I'll leave that until I have some element of gameplay implemented to test with.
For now I'll add some different vehicles and work on their collision system, and then get to implementing the player vehicle
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[Dreamcast] Highway Crisis!
Enforce the law of the roads with maximum prejudice and firepower on Dreamcast
More posts
- DelayApr 11, 2022
- Perspective texture warpingMar 16, 2022
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Comments
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Looks intriguing! I think a bit of claustrophobia can be a good thing too >:)
Good job! I think it's mostly claustrophobic because of the walls, not because of having only three lanes. :P