Just saw the GIF with the cutscenes on twitter, this looks pretty graphically impressive.
STAR BUSTERS 3
I hadn't intended to participate in #CGAJAM due to the usual reason of not having enough free time, so instead I posted a mockup image to twitter and thought that'd be the end of it. But the good people of the Internet hammered that little heart button and
random stranger best friend Martijnfrazer put together some authentic 1-bit pc-speaker level tunes:
So really at this point it'd be rude not to make the bloody game, which is exactly what I'm now doing.
The game itself is a simple tactical role playing game in the vein of (the combat sections of) Ultima 3 or Super Robot Wars. Crudely drawn anime characters fly weird limited palette space-fighters to save the universe from a generic evil. There will be
exciting cinematic cutscenes and other useless features to consume the little free time I have that I should really use on implementing the core gameplay. More details soon!
Get GameJam: Star Busters 3
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